Just because I could, the Universe client now takes a screenshot when it exits, and pushes it to my server. It’s then displayed on the right, with a bigger copy below:
This picture should change pretty often when I’m doing active development, but it might look kinda strange if I’m squashing bugs ![]()

fyi, this page is currently rather out of date, as I’ve moved to a new engine that doesn’t push the image. Still, enjoy the nostalgia
I love your LOD planets. I would love to be able to create a system simular to this in the programming laungage I use. I use a simple adaptation of c++ called Dark Basic. It may be simplified but it is pretty powerful and it may be capable of handling an LOD engine simular to this.
How does the planet engine work though?