I got a basic vehicle going tonight. It still needs some serious tweaking (as does everything with ODE), but it’s usable.
It’s quite difficult to drive at the moment, with a tendency to fall over at high speeds when cornering. While I understand this is correct with regard to the physics simulation, it’s a bit annoying. With that said, I do have some fairly sharp inclinations that I was trying to drive up. Perhaps that would happen in real life as well.
I’ll probably have to resort to some nasty hacks like applying a downward force to the wheels when they’re touching the ground, or something. Oh well, I’m not going for realism ![]()




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